Monday, December 28, 2009
Satchel of Helpful Goods My Hiney...
I don't know why but maybe someone out there in this vast universe can tell me why this really cool part of the game sucks so very badly. The concept of offering goods for going into random dungeons with people from a huge subset of realms is awesome. The delivery of these goods has left me weighed, measured, and wanting.
What would be the difficulty in choosing an item that, A. You are not already wearing, and B. Something that is acutally "Helpful". How hard would it be to do a quick scan of what you have on, and possibly also scanning what talent spec you are to determine a possible item solution for you? I don't know, but it couldn't be much more difficult then randomly rolling for an item. At least this way you would know what you get can probably be used rather then having a huge amount of items you just have to throw to the vendors. Hey, if I already have everything, maybe some coin? It would save me a step.
The level 80 rewards aren't too bad because you get emblems. With those, you can buy whatever you want for your character and whatever spec you need. Maybe it is time to have some vendors with the lower choices of gear and give you emblems for those as well? Either way, something needs to change here. I am not the only one frustrated by the lack of unique items that they hand you.
I know, Blizz would probably say, "We give em free stuff and they still bitch..." And I would agree, but at least give us something we can use. You don't give a DK a mana potion and you definitely will never see a DK wearing anything with Spirit unless you make Spirit do something for your Runic Power.
I know there are only a few of us out there that care, but if you have any thoughts, please share them with me.
Oh, and P.S. Here is an Interview with that guy I mentioned a few days ago, Gordon Walton along with Rich Vogel, two of BV's favorites to interview from back in the day... Enjoy!
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1 comment:
Hey, We probably played together (or more likely fought each other) on siege perilous. (I mostly played KnightsBane of UND)
Check out my exciting blog on the struggles of developing a free software MMORPG using a two person development team
wogralddev.blogspot.com
for the game itself, www.wograld.org
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