Tuesday, March 3, 2009

What We Have Here Is A Failure To Communicate... Again!



What the hell is that thing Earl?

So I saw this last night while I was attempting to scavenge some more PvP gear for my DK. I haven't ever seen one of those birdie looking things before so I took a picture for the children.

I am geting confused by Scott these days. One minute he is ranting about how much Darkfall is going to fail, but then he turns around, admits he has an issue with PvP, and then explains why Darkfall must succeed.

Yes, we all know Scott was traumatized by Ultima Online... Believe me, I have been reading his crazy thoughts since 1999. I know him better then he knows himself.

So, to pick apart some things here, in Scott's previous post about how Darkfall will fail, he says: "So, a more serious look at Darkfall’s incipient release.

Most of the traffic on the boards and blogs recently seems to be doomcasting Darkfall pretty harshly. It’s not a AAA MMO, its ruleset is ridiculously hardcore, and it is doing its level best to minimize the number of people that actually *can* log in (no NA release, limited number of boxes sold, etc).

I actually disagree. I think it will have a groundswell of excitement, some people will be pumped about “a hardcore game not for carebears!!1!”, and we’ll see some ridiculous eBay auctions of Darkfall boxes.

For three months. Then… it will collapse upon itself.

Why this curve? Because every PvP-centric MMO released to date has seen this. Even PvP-specific servers, released to great fanfare with their users, see this curve. And the reason is pretty simple - because people enjoy hardcore PvP in the abstract. Or, to put another way, many more people believe they are ‘hardc0re’ than actually are. And they dislike being proved wrong pretty powerfully."


I don't know about you, but even WoW has about 40 PvP servers and most of them are full right now in the middle of scheduled maint. Now I know those servers have been around way more then 3 months, AND from what I could see this morning there were at least 5 newer or less populated servers online. That doesn't seem like a groundswell to me. It seems like a revolution... I don't even need to mention the world-wide arena tournaments going on every year for the last 4 seasons. I mean, Scott, it's already out there in the very game you play today.

Is it just because Tom is throwing his PvP weight around and trying to trick everyone? I doubt that. People vote with their wallets.

I've talked to about 10 people in person about WoW and the different servers. I have found out something very special. Most of these people do not know the difference. These people have been asleep the last 10 years and when I say something about farming on a PvP server, they are astonished that this is something you don't do. When I ask if they are on a normal or PvP server, they can't answer this question.

There has always been a market for a PvP based MMO with Swords and Sorcery. UO was a major player in that market, and EA decided to cut it out like a cancer. Those people that played UO Siege Perilous, Shadowbane, Mordred in DAoC, Darktide in AC, and others are STILL around, and still trying to be the best they can be. According to the number of PvP servers in WoW, I would say they are growing...

Yea, many of them are self righteous and pompas, but that is no different then the Raid group leaders that only allow certian levels and specs into their Raid groups. There is a market for all of it, and I am glad to see that someone (Darkfall) is getting balls enough to try and do something outside the box.

I also, just want you guys to know, I was actually the first to discover precasting in UO! I know, it's hard to believe, but you know Darwin can't even argue with this.

I am not as into the UO ruleset as I was 10 years ago. Not enough time and probably because I am getting too old to compete with Tommy Tu-Tone or whatever badass is out there these days. I like my game laid back, and I will tell ya, UO gave me some damn tense moments back in the day. I don't know if I really want to re-live those moments of old.

It's not the first time Scott would be wrong, however, I believe that if Darkfall can keep from crashing it's way to oblivion will be around a very long time.

UO had the bar for an MMO upstart pretty darn high, and I don't think WoW has even got that far yet. All WoW has shown us is that you can starve the people as long as you have phat lewts. They are still lacking in areas including trade skills & housing. There is much to be done, and why it takes so long with that many people working on it, I have no clue.

I just want to know how to get that bird in the picture above! HELP!

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